The crafting progress indicator menu can be used to create a new crafting progress indicator
slot. Crafting progress indicator slots indicate to players if the container is currently
'smelting' input items, and how much time remains until the recipe is finished. These slots
have a display item, placeholder item and an indication domain. The display item will be
shown to players when the container is busy with converting the inputs of a recipe
to the outputs. The placeholder item will be shown when the container is idle. The
indication domain is interesting when using multiple crafting progress indicator slots. The
menu should look like this:
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The 'Cancel' button will take you back to the contaier edit menu
without creating a new crafting progress indicator slot and without replacing the original
slot.
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The 'Done' button will replace the original slot (the slot you clicked before going to the
previous menu) with the new crafting progress indicator slot you are designing here
(at least if no validation errors are found). It will then take you back to the
contaier edit menu.
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The 'Display...' button lets you choose which item to display when the container is active.
It will take you to the slot display creation menu, where you can
configure this item.
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The 'Placeholder...' button lets you choose which item to display when the container is idle.
It will take you to the slot display creation menu,
where you can configure this item.
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The indication domain can be used to let the crafting progress indicator 'zoom in' on a part
of the crafting progress.
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If you leave it at 0% to 100%, the display item will have a stacksize of 1 when the
custom container starts, gradually increase, hit a stacksize of 64 when the recipe is
almost complete, and turns back into the placeholder when it is finished.
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If you would change it to 50% to 100%, the slot would keep displaying the placeholder
item until the container is at 50% of the current recipe, but the stacksize will
increase twice as fast, so it would still reach the 64 right before the recipe is
complete.
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If you would change it to 0% to 50%, the display item will be shown as soon as the
container starts with the recipe, but the stacksize will hit the 64 already when
the container is at 50% of the current recipe, and then remain 64 until the recipe
is complete.
The latter two may seem stupid, but they can be useful if you use them both and place them in
slots next to each other: that would basically give an indicator that is twice as accurate as
the basic 0% to 100%.